As we start this section I will note that I'm an adequate - but not particularly great - rider on a 147mm bike. The trails below are at the upper level of my abilities, so my feelings might be different, especially if you're a very good rider on a slack, squishy bike. I also just don't ride them as frequently a it takes a while for me to pedal up to the very top, so I don't often do so on weekday mornings when I get a lot of my rides in pre-work.
15. Cam's - This has some really tight switchbacks as it was built partially for trail runners, but aside from that it's not that challenging and would have been below Inner Caldera had I remembered. That being said, there's a little alternate section that's marked as a black with a trail sign to descenders left that is great fun and ups the level of difficulty a good bit. This is my favorite way to bike commute to my office.
16. Ernie's Epic - Also maybe not more challenging than the first part of Inner Caldera - it is steep, tight, and techy in sections and you're tired by the time you clear the descent and climb out. I usually ride it from Mother in a clockwise loop.
16.5. Sidewinder - (edited in) - It's a physical climb up to the start of the DH trails. It's not really a double black (I assume it's rated that way so people don't accidentally find themselves at the top), but there are a few sections that are a bit tricky if you come down it, particularly the last pitch to the parking lot. Looking at Trailforks now, it seems that Sidewinder might include the first pitch of the descent across this weird patch of jaggedy rock. I always assumed it was part of Snakeback.
17. Coyote Canyon - a short but fun loop off of Mother that feels really different. Riding counter clockwise you climb up a set of relatively smooth switchbacks (smooth at least compared to Mother), then descend down a fairly steep, loose, somewhat rutted track back down to Mother. It kind of reminds me of a mini version of the bottom of some of the face DH trails.
18. - Mother - This one is physically exhausting and with some real exposure at points. It's super techy in some points, super loose at others, and among the least flowy trails I've ever ridden. Fun though if you're in shape for it.
19. Power Pole - The ordering really depends on whether you count the entry as part of the trail. If you do, it's trickier than the next couple. Absent the entry, this is the upgraded version of East Leg. It's physical at points and has some tight tech at the top, but it also has relatively good flow once you get used to it and remember the direction you need to go on blind corners. There are some tight switchbacks at one point. Just walk round the gate that says no trespassing.
20. Skyline - It doesn't have any features nearly as big as the Snake Back waterfall, but it's really chunky, there are some little droplets/rolls in some exposed places, and it's just really tough to carry flow on. I don't ride it much, so I might rate it as more difficult as I haven't had time to get much familiarity.
20.5 (edit) - Diva - tighter and techier than Reaper and the entry is a little sketchy. There is a particularly nice spine section that isn't hard, but feels cool. The bottom is pretty loose as it is basically through a giant rut/small gully, you can get up on the walls for the turns though, so traction isn't really an issue. I was able to ride the whole thing without stopping to scope anything, so I'd rate it as a bit easier than Reaper simply for the latter's first section, but I'm more comfortable with tech than steep loose stuff where it's best to just let off the brakes and plow, so experiences might differ.
21. Reaper - Another super fun trail. The toughest section is maybe 100 yards after the Snakeback split where you get a steep, loose rocky section. It leads into a straightaway that is sometimes rocky and has a few little droplets, but if you are willing to hold your nerve, it isn't that bad. I'm generally not, so I'm always trying to awkwardly manage speed on the top section. There's a bunch of smaller tech features as you go further down. The last is the biggest, and while it's rollable, you won't be rolling it if you come in really hot, though again there is a fairly straight runout.
22. The Shit - Just ridiculously rocky in parts. It's almost all downhill and I still often felt like I couldn't carry momentum. Some parts are fairly exposed. Let's check in on the trail surface. And note, this was at the bottom where I remembered to take a picture, not necessarily the worst and here with no exposure:
23. Snake Back - I'm still working on the line through the Waterfall section at the beginning, but the rest of this trail isn't that crazy, at least by BC downhill standards. It's loose and physical at times like you'd expect, but overall it's a fun ride. Looking at the map now, I'm not sure I've ever ridden the whole way down Snake Back. I usually cut over to Reaper or back to the trailhead on BC, which I until this moment believed was lower Snake Back.
**Below this area, take my opinion with a grain of salt**
24. Elevator Shaft - this is where things start to get above my paygrade. Some really steep tech. Some really steep loose ruts, some off camber tech. I've only ridden this once and there was some substantial walking.
25. Armageddon - It's only rated as a black on Trailforks, but the left into the chunky roll/drop scares me and I'm still working my way up to it. It's pretty brutally chunky throughout.
26. G String - the only time I've been on it I made a navigation error on my way to Reaper. Also steep around the same area as Reaper, but much techier. I don't remember it that well though. It's on my list after I master Reaper's top section.
NA - Diva, Poop Chute, and Kevorkian - I've never ridden them.
Last: Ginger - I plan to ride every trail at Bootleg before we'd move out of Boulder City. My wife suggests I take my son's bike for Ginger as it will be easier to carry as I downclimb the whole thing.
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