is the site finally dying?Attachment 483059
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is the site finally dying?Attachment 483059
Mangled here too, on pc and phone.
Have to hover over links to see them.
Tgr app seems ok?
Tapatalk was slow this past weekend, but working fine this morning.
Switching to tgr white (the horrors) and it looks fine.
Hold on, ‘people’ are still blue screening trg?
Laps Beaters
i was getting db errors all day sunday
yesterday's problems may be unrelated and are supposedly fixed, this is a new one.
Titles only appear oin rollover, so some display table got mangled.
Let us know when it's fixed.
fixed.
sort of.
This what I was getting all weekend and then again for the last hour or so.
Attachment 483075
Yeah and had to use tgr white this morning to see anything.
I was back on the phone app for a while earlier this morning, then it shit the bed again, and now it’s back
Are u sure someone didn’t change the fan setting to oscillate?
I think someone closed the door to the server closet on thier way out for the holiday weekend and it’s just been overheating the whole time. Maybe it was the housekeepers.
At least it apparently hasn’t actually caught on fire yet but that might be imminent.
I’ll pitch in $37 to get a new box fan sent over if needed.
Always suspect the box fan.
the guys down at the lab are working on this in shifts!
supposedly will get us back to normal blue style at some point. but db errors and screwy style should be fixed.
Now every thread title is in caps? I know people yell on here but didn't think it was that bad.
My font is in white instead yellow. But seeing sporadic spasms of outages.
It's been fubared for 2 days, UGI keeps changing...first world problems
It's been fubared for 2 days, UGI keeps changing...first world problems
Case in point LOL.
It’s been doing this intermittently for months for me. When it tells me O can’t post because I just posted even though I didn't, I just leave the page and my post is there. Still often doesn’t show on the forum view.
Can’t view TGR attachments in Tapatalk.
Someone typed a one that shoulda been a zero.
#define BIT_MASK(__TYPE__, __ONE_COUNT__) \
((__TYPE__) (-((__ONE_COUNT__) != 0))) \
& (((__TYPE__) -1) >> ((sizeof(__TYPE__) * CHAR_BIT) - (__ONE_COUNT__)))
#define GET_HIGHBIT_FROM_MASK(mask, highBit) \
do { \
uint64_t shiftCount = 0; \
highBit = mask; \
while (highBit >>= 1) ++shiftCount; \
highBit = 1; \
highBit <<= shiftCount; \
} while (0)
do { \
numberofblocks=(uint64_t)(sz_rq/subBlockSizeInBytes); \
if (sz_rq%subBlockSizeInBytes)++numberofblocks; \
mask=BIT_MASK(uint64_t, numberofblocks); \
} while (0)
GET_HIGHBIT_FROM_MASK(mask, highbit);
while ((mask&usedMask) && (highbit))
{
mask <<= 1;
highbit <<= 1;
++blockShiftCount;
}